SUNGSOO KIM

Audio Researcher | Producer | Musician
New York NY
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    Design and Implementation of an Interactive Mixing Environment for VR

    Design and Implementation of an Interactive Mixing Environment for VR

    The ultimate goal of immersive audio is to completely erase the distinction between simulation and reality by challenging and leveraging...
    Suggested Posts
    Stereo to 5.1 Channel Converter in Max/MSP

    Stereo to 5.1 Channel Converter in Max/MSP

    HRTF measurement

    HRTF measurement

    Design and Implementation of an Interactive Mixing Environment for VR

    Design and Implementation of an Interactive Mixing Environment for VR

    The Comparison between MLS and Swept-sine Impulse Response Measurement Methods

    The Comparison between MLS and Swept-sine Impulse Response Measurement Methods

    The Influence of Immersive Sound on Listeners' Perceptions of Old Films

    The Influence of Immersive Sound on Listeners' Perceptions of Old Films

    Recent Posts
    Stereo to 5.1 Channel Converter in Max/MSP

    Stereo to 5.1 Channel Converter in Max/MSP

    HRTF measurement

    HRTF measurement

    Design and Implementation of an Interactive Mixing Environment for VR

    Design and Implementation of an Interactive Mixing Environment for VR

    The Comparison between MLS and Swept-sine Impulse Response Measurement Methods

    The Comparison between MLS and Swept-sine Impulse Response Measurement Methods

    The Influence of Immersive Sound on Listeners' Perceptions of Old Films

    The Influence of Immersive Sound on Listeners' Perceptions of Old Films

    Moments
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